Everything you see here runs in real time inside Blender. The goal of this R&D was easy to say and hard to pull off: a top-level visualisation of the DB12 without waiting on a single frame to render.
Most of the work went into optimising the materials and the scene itself. The car is lit only by an HDRI projected onto a dome, and we added a subtle roughness to the snow so the tyres actually feel like they're sitting on the ground.
A self-initiated R&D project, not commissioned by Aston Martin.
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A few more projects from the studio.
